Nice! Looking forward to watching this tomorrow (it’s late and I’m running a fever blah). Posted in Software Hacks Tagged 3d, blender, geometry nodes, instance attributes, lego, model Post navigation Or, using these models and sending them over to a 3D printer straight from Blender itself. He goes over a lot of the details on how to create these, and it would only be a short step from there to ordering the bricks themselves. The demonstration that uses is converting a beach ball model to LEGO, but using these tools on other models delivers some striking results. From there, a model brick is created and placed at each of these points, and then colors can be transferred to the bricks individually. The spacing of the intervals is set to be exactly that of LEGO bricks, which gives the model the low-resolution look of a real LEGO set. Essentially, an existing model is split into discrete points at specific intervals. This new feature available in Blender 3.4 allows for the use of instance attributes in a way that a large number of points on a model can be created without causing undue strain on (and possible crashing of) the software. Now, as demonstrated by, the popular program can even be used to convert models into LEGO.
Blender is a free and open source computer graphics package that’s used in the production of everything from video games to feature films.